package com.planet_ink.coffee_mud.Abilities.Spells;
import com.planet_ink.coffee_mud.core.interfaces.*;
import com.planet_ink.coffee_mud.core.*;
import com.planet_ink.coffee_mud.core.collections.*;
import com.planet_ink.coffee_mud.Abilities.interfaces.*;
import com.planet_ink.coffee_mud.Areas.interfaces.*;
import com.planet_ink.coffee_mud.Behaviors.interfaces.*;
import com.planet_ink.coffee_mud.CharClasses.interfaces.*;
import com.planet_ink.coffee_mud.Commands.interfaces.*;
import com.planet_ink.coffee_mud.Common.interfaces.*;
import com.planet_ink.coffee_mud.Exits.interfaces.*;
import com.planet_ink.coffee_mud.Items.interfaces.*;
import com.planet_ink.coffee_mud.Locales.interfaces.*;
import com.planet_ink.coffee_mud.MOBS.interfaces.*;
import com.planet_ink.coffee_mud.Races.interfaces.*;

import java.util.*;

/**
 * <p>Title: False Realities Flavored CoffeeMUD</p>
 * <p>Description: The False Realities Version of CoffeeMUD</p>
 * <p>Copyright: Copyright (c) 2003 Jeremy Vyska</p>
 * <p>Licensed under the Apache License, Version 2.0 (the "License");
 * <p>you may not use this file except in compliance with the License.
 * <p>You may obtain a copy of the License at
 *
 * <p>       http://www.apache.org/licenses/LICENSE-2.0
 *
 * <p>Unless required by applicable law or agreed to in writing, software
 * <p>distributed under the License is distributed on an "AS IS" BASIS,
 * <p>WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * <p>See the License for the specific language governing permissions and
 * <p>limitations under the License.
 * <p>Company: http://www.falserealities.com</p>
 * @author FR - Jeremy Vyska; CM - Bo Zimmerman
 * @version 1.0.0.0
 */

@SuppressWarnings("unchecked")
public class Spell_CEqCold extends Spell_BaseClanEq {
  public String ID() { return "Spell_CEqCold"; }
  public String name(){return "ClanEnchant Cold";}
  public int abstractQuality(){ return Ability.QUALITY_INDIFFERENT;}

  public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel)
  {
    type="Cold";
    // All the work is done by the base model
    if(!super.invoke(mob,commands,givenTarget,auto,asLevel))
        return false;
      return true;
  }
}
