package com.planet_ink.coffee_mud.Races;
import com.planet_ink.coffee_mud.core.interfaces.*;
import com.planet_ink.coffee_mud.core.*;
import com.planet_ink.coffee_mud.core.collections.*;
import com.planet_ink.coffee_mud.Abilities.interfaces.*;
import com.planet_ink.coffee_mud.Areas.interfaces.*;
import com.planet_ink.coffee_mud.Behaviors.interfaces.*;
import com.planet_ink.coffee_mud.CharClasses.interfaces.*;
import com.planet_ink.coffee_mud.Commands.interfaces.*;
import com.planet_ink.coffee_mud.Common.interfaces.*;
import com.planet_ink.coffee_mud.Exits.interfaces.*;
import com.planet_ink.coffee_mud.Items.interfaces.*;
import com.planet_ink.coffee_mud.Locales.interfaces.*;
import com.planet_ink.coffee_mud.MOBS.interfaces.*;
import com.planet_ink.coffee_mud.Races.interfaces.*;


import java.util.*;

/* 
   Copyright 2000-2011 Bo Zimmerman

   Licensed under the Apache License, Version 2.0 (the "License");
   you may not use this file except in compliance with the License.
   You may obtain a copy of the License at

       http://www.apache.org/licenses/LICENSE-2.0

   Unless required by applicable law or agreed to in writing, software
   distributed under the License is distributed on an "AS IS" BASIS,
   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
   See the License for the specific language governing permissions and
   limitations under the License.
*/
@SuppressWarnings("unchecked")
public class Goblin extends StdRace
{
	public String ID(){	return "Goblin"; }
	public String name(){ return "Goblin"; }
	public int shortestMale(){return 45;}
	public int shortestFemale(){return 40;}
	public int heightVariance(){return 6;}
	public int lightestWeight(){return 70;}
	public int weightVariance(){return 50;}
	public long forbiddenWornBits(){return 0;}
	public String racialCategory(){return "Goblinoid";}
	private String[]culturalAbilityNames={"Goblinese","Orcish","Mining"};
	private int[]culturalAbilityProficiencies={100,50,75};
	public String[] culturalAbilityNames(){return culturalAbilityNames;}
	public int[] culturalAbilityProficiencies(){return culturalAbilityProficiencies;}

	//                                an ey ea he ne ar ha to le fo no gi mo wa ta wi
	private static final int[] parts={0 ,2 ,2 ,1 ,1 ,2 ,2 ,1 ,2 ,2 ,1 ,0 ,1 ,1 ,0 ,0 };
	public int[] bodyMask(){return parts;}

	private int[] agingChart={0,1,2,12,21,34,52,57,63};
	public int[] getAgingChart(){return agingChart;}
	
	protected static Vector<RawMaterial> resources=new Vector<RawMaterial>();
	public int availabilityCode(){return Area.THEME_FANTASY;}

	public void affectPhyStats(Physical affected, PhyStats affectableStats)
	{
		super.affectPhyStats(affected,affectableStats);
		affectableStats.setSensesMask(affectableStats.sensesMask()|PhyStats.CAN_SEE_INFRARED);
	}
	public void affectCharStats(MOB affectedMOB, CharStats affectableStats)
	{
		super.affectCharStats(affectedMOB, affectableStats);
		if(affectedMOB.isMonster())
		{
			affectableStats.setRacialStat(CharStats.STAT_DEXTERITY,12);
			affectableStats.setRacialStat(CharStats.STAT_STRENGTH,6);
			affectableStats.setRacialStat(CharStats.STAT_WISDOM,8);
			affectableStats.setRacialStat(CharStats.STAT_CHARISMA,9);
		}
		else
		{
            affectableStats.setStat(CharStats.STAT_DEXTERITY,affectableStats.getStat(CharStats.STAT_DEXTERITY)+2);
            affectableStats.setStat(CharStats.STAT_MAX_DEXTERITY_ADJ,affectableStats.getStat(CharStats.STAT_MAX_DEXTERITY_ADJ)+2);
            affectableStats.setStat(CharStats.STAT_STRENGTH,affectableStats.getStat(CharStats.STAT_STRENGTH)-1);
            affectableStats.setStat(CharStats.STAT_MAX_STRENGTH_ADJ,affectableStats.getStat(CharStats.STAT_MAX_STRENGTH_ADJ)-1);
            affectableStats.setStat(CharStats.STAT_CHARISMA,affectableStats.getStat(CharStats.STAT_CHARISMA)-1);
            affectableStats.setStat(CharStats.STAT_MAX_CHARISMA_ADJ,affectableStats.getStat(CharStats.STAT_MAX_CHARISMA_ADJ)-1);
            affectableStats.setStat(CharStats.STAT_WISDOM,affectableStats.getStat(CharStats.STAT_WISDOM)-1);
            affectableStats.setStat(CharStats.STAT_MAX_WISDOM_ADJ,affectableStats.getStat(CharStats.STAT_MAX_WISDOM_ADJ)-1);
            affectableStats.setStat(CharStats.STAT_INTELLIGENCE,affectableStats.getStat(CharStats.STAT_INTELLIGENCE)+1);
            affectableStats.setStat(CharStats.STAT_MAX_INTELLIGENCE_ADJ,affectableStats.getStat(CharStats.STAT_MAX_INTELLIGENCE_ADJ)+1);
		}
	}
	public Weapon myNaturalWeapon()
	{
		if(naturalWeapon==null)
		{
			naturalWeapon=CMClass.getWeapon("StdWeapon");
			naturalWeapon.setName("nasty little claws");
			naturalWeapon.setWeaponType(Weapon.TYPE_SLASHING);
		}
		return naturalWeapon;
	}
	public String healthText(MOB viewer, MOB mob)
	{
		double pct=(CMath.div(mob.curState().getHitPoints(),mob.maxState().getHitPoints()));

		if(pct<.10)
			return "^r" + mob.displayName(viewer) + "^r is near a pitiful death!^N";
		else
		if(pct<.20)
			return "^r" + mob.displayName(viewer) + "^r is covered in blood.^N";
		else
		if(pct<.30)
			return "^r" + mob.displayName(viewer) + "^r is bleeding badly from lots of wounds.^N";
		else
		if(pct<.40)
			return "^y" + mob.displayName(viewer) + "^y has numerous bloody wounds and gashes.^N";
		else
		if(pct<.50)
			return "^y" + mob.displayName(viewer) + "^y has some bloody wounds and gashes.^N";
		else
		if(pct<.60)
			return "^p" + mob.displayName(viewer) + "^p has a few bloody wounds.^N";
		else
		if(pct<.70)
			return "^p" + mob.displayName(viewer) + "^p is cut and bruised heavily.^N";
		else
		if(pct<.80)
			return "^g" + mob.displayName(viewer) + "^g has some minor cuts and bruises.^N";
		else
		if(pct<.90)
			return "^g" + mob.displayName(viewer) + "^g has a few bruises and scratches.^N";
		else
		if(pct<.99)
			return "^g" + mob.displayName(viewer) + "^g has a few small bruises.^N";
		else
			return "^c" + mob.displayName(viewer) + "^c is in perfect health.^N";
	}
	
	public List<Item> outfit(MOB myChar)
	{
		if(outfitChoices==null)
		{
			outfitChoices=new Vector();
			// Have to, since it requires use of special constructor
			Armor s1=CMClass.getArmor("GenShirt");
			s1.setName("a small ratty tunic");
			s1.setDisplayText("a small ratty tunic is folded neatly here.");
			s1.setDescription("It is a small ratty abused little shirt.");
			s1.text();
			outfitChoices.add(s1);
			Armor p1=CMClass.getArmor("GenPants");
			p1.setName("a cotton loincloth");
			p1.setDisplayText("a cotton loincloth lies here");
			p1.setDescription("Looks like little more than some rags pinned together at the corners.");
			p1.text();
			outfitChoices.add(p1);
			Armor s3=CMClass.getArmor("GenBelt");
			outfitChoices.add(s3);
		}
		return outfitChoices;
	}
	
	
	public List<RawMaterial> myResources()
	{
		synchronized(resources)
		{
			if(resources.size()==0)
			{
				resources.addElement(makeResource
				("a pair of "+name().toLowerCase()+" ears",RawMaterial.RESOURCE_MEAT));
				resources.addElement(makeResource
				("some "+name().toLowerCase()+" blood",RawMaterial.RESOURCE_BLOOD));
				resources.addElement(makeResource
				("a pile of "+name().toLowerCase()+" bones",RawMaterial.RESOURCE_BONE));
			}
		}
		return resources;
	}
}
