package com.planet_ink.coffee_mud.Abilities.Spells;
import com.planet_ink.coffee_mud.core.interfaces.*;
import com.planet_ink.coffee_mud.core.*;
import com.planet_ink.coffee_mud.core.collections.*;
import com.planet_ink.coffee_mud.Abilities.interfaces.*;
import com.planet_ink.coffee_mud.Areas.interfaces.*;
import com.planet_ink.coffee_mud.Behaviors.interfaces.*;
import com.planet_ink.coffee_mud.CharClasses.interfaces.*;
import com.planet_ink.coffee_mud.Commands.interfaces.*;
import com.planet_ink.coffee_mud.Common.interfaces.*;
import com.planet_ink.coffee_mud.Exits.interfaces.*;
import com.planet_ink.coffee_mud.Items.interfaces.*;
import com.planet_ink.coffee_mud.Locales.interfaces.*;
import com.planet_ink.coffee_mud.MOBS.interfaces.*;
import com.planet_ink.coffee_mud.Races.interfaces.*;


import java.util.*;


/* 
   Copyright 2000-2011 Bo Zimmerman

   Licensed under the Apache License, Version 2.0 (the "License");
   you may not use this file except in compliance with the License.
   You may obtain a copy of the License at

       http://www.apache.org/licenses/LICENSE-2.0

   Unless required by applicable law or agreed to in writing, software
   distributed under the License is distributed on an "AS IS" BASIS,
   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
   See the License for the specific language governing permissions and
   limitations under the License.
*/
@SuppressWarnings("unchecked")
public class Spell_DetectAmbush extends Spell
{
	public String ID() { return "Spell_DetectAmbush"; }
	public String name(){return "Detect Ambush";}
	public String displayText(){return "(Detecting Ambushes)";}
	public int abstractQuality(){ return Ability.QUALITY_OK_SELF;}
	public int enchantQuality(){return Ability.QUALITY_BENEFICIAL_SELF;}
	protected int canAffectCode(){return CAN_MOBS;}
	public int classificationCode(){return Ability.ACODE_SPELL|Ability.DOMAIN_DIVINATION;	}

	Room lastRoom=null;
	public void unInvoke()
	{
		if((affected==null)||(!(affected instanceof MOB)))
			return;
		MOB mob=(MOB)affected;
		lastRoom=null;
		super.unInvoke();
		if(canBeUninvoked())
			mob.tell("You are no longer detecting ambushes.");
	}

	public boolean okMessage(final Environmental myHost, final CMMsg msg)
	{
		if((affected==null)||(!(affected instanceof MOB)))
			return super.okMessage(myHost,msg);
		MOB mob=(MOB)affected;
		if((msg.amISource(mob)
		&&(msg.targetMinor()==CMMsg.TYP_ENTER)
		&&(msg.target()!=null)
		&&(msg.target()!=lastRoom)
		&&(msg.target() instanceof Room)))
		{
			Room R=(Room)msg.target();
			boolean found=false;
			for(int m=0;m<R.numInhabitants();m++)
			{
				MOB M=R.fetchInhabitant(m);
				if(CMLib.flags().isHidden(M))
				{ 
                    found=true; 
                    break;
                }
				for(Enumeration<Behavior> e=M.behaviors();e.hasMoreElements();)
				{
					Behavior B=e.nextElement();
					if((B!=null)&&(B.grantsAggressivenessTo(M)))
					{ found=true; break;}
				}
			}
			lastRoom=R;
			if(found)
			{
				mob.tell("Potential danger in that direction stops you for a second.");
				return false;
			}
		}

		return super.okMessage(myHost,msg);
	}

    public int castingQuality(MOB mob, Physical target)
    {
        if(mob!=null)
        {
            if(target instanceof MOB)
            {
                if(((MOB)target).isInCombat()) // too late
                    return Ability.QUALITY_INDIFFERENT;
            }
        }
        return super.castingQuality(mob,target);
    }
    
	public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel)
	{

		MOB target=mob;
		if((auto)&&(givenTarget!=null)&&(givenTarget instanceof MOB))
			target=(MOB)givenTarget;
		if(target.fetchEffect(this.ID())!=null)
		{
			mob.tell(target,null,null,"<S-NAME> <S-IS-ARE> already detecting ambushes.");
			return false;
		}

		if(!super.invoke(mob,commands,givenTarget,auto,asLevel))
			return false;

		boolean success=proficiencyCheck(mob,0,auto);

		if(success)
		{
			CMMsg msg=CMClass.getMsg(mob,target,this,verbalCastCode(mob,target,auto),auto?"<T-NAME> gain(s) careful senses!":"^S<S-NAME> incant(s) softly, and gain(s) careful senses!^?");
			if(mob.location().okMessage(mob,msg))
			{
				mob.location().send(mob,msg);
				beneficialAffect(mob,target,asLevel,0);
			}
		}
		else
			beneficialVisualFizzle(mob,null,"<S-NAME> incant(s) and open(s) <S-HIS-HER> careful eyes, but the spell fizzles.");

		return success;
	}
}
