package com.planet_ink.coffee_mud.Abilities.Druid;
import com.planet_ink.coffee_mud.core.interfaces.*;
import com.planet_ink.coffee_mud.core.*;
import com.planet_ink.coffee_mud.core.collections.*;
import com.planet_ink.coffee_mud.Abilities.interfaces.*;
import com.planet_ink.coffee_mud.Areas.interfaces.*;
import com.planet_ink.coffee_mud.Behaviors.interfaces.*;
import com.planet_ink.coffee_mud.CharClasses.interfaces.*;
import com.planet_ink.coffee_mud.Commands.interfaces.*;
import com.planet_ink.coffee_mud.Common.interfaces.*;
import com.planet_ink.coffee_mud.Exits.interfaces.*;
import com.planet_ink.coffee_mud.Items.interfaces.*;
import com.planet_ink.coffee_mud.Locales.interfaces.*;
import com.planet_ink.coffee_mud.MOBS.interfaces.*;
import com.planet_ink.coffee_mud.Races.interfaces.*;


import java.util.*;

/* 
   Copyright 2000-2011 Bo Zimmerman

   Licensed under the Apache License, Version 2.0 (the "License");
   you may not use this file except in compliance with the License.
   You may obtain a copy of the License at

       http://www.apache.org/licenses/LICENSE-2.0

   Unless required by applicable law or agreed to in writing, software
   distributed under the License is distributed on an "AS IS" BASIS,
   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
   See the License for the specific language governing permissions and
   limitations under the License.
*/

@SuppressWarnings("unchecked")
public class Chant_SummonFire extends Chant
{
	public String ID() { return "Chant_SummonFire"; }
	public String name(){ return "Summon Fire";}
	protected int canAffectCode(){return 0;}
	protected int canTargetCode(){return 0;}
	protected Room FireLocation=null;
	protected Item littleFire=null;
    public int classificationCode(){return Ability.ACODE_CHANT|Ability.DOMAIN_DEEPMAGIC;}
    public int abstractQuality(){ return Ability.QUALITY_INDIFFERENT;}
	public long flags(){return Ability.FLAG_HEATING|Ability.FLAG_FIREBASED;}

	public void unInvoke()
	{
		if(FireLocation==null)
			return;
		if(littleFire==null)
			return;
		if(canBeUninvoked())
			FireLocation.showHappens(CMMsg.MSG_OK_VISUAL,"The little magical fire goes out.");
		super.unInvoke();
		if(canBeUninvoked())
		{
			Item fire=littleFire; // protects against uninvoke loops!
			littleFire=null;
			fire.destroy();
			FireLocation.recoverRoomStats();
			FireLocation=null;
		}
	}

	public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel)
	{
		if((((mob.location().domainType()&Room.INDOORS)>0))&&(!auto))
		{
			mob.tell("You must be outdoors for this chant to work.");
			return false;
		}
		if(((mob.location().domainType()==Room.DOMAIN_OUTDOORS_CITY)
		   ||(mob.location().domainType()==Room.DOMAIN_OUTDOORS_SPACEPORT)
		   ||(mob.location().domainType()==Room.DOMAIN_OUTDOORS_UNDERWATER)
		   ||(mob.location().domainType()==Room.DOMAIN_OUTDOORS_AIR)
		   ||(mob.location().domainType()==Room.DOMAIN_OUTDOORS_WATERSURFACE))
		   &&(!auto))
		{
			mob.tell("This magic will not work here.");
			return false;
		}

		if(!super.invoke(mob,commands,givenTarget,auto,asLevel))
			return false;

		// now see if it worked
		boolean success=proficiencyCheck(mob,0,auto);
		if(success)
		{
			CMMsg msg=CMClass.getMsg(mob,null,this,verbalCastCode(mob,null,auto),auto?"":"^S<S-NAME> chant(s) for fire.^?");
			if(mob.location().okMessage(mob,msg))
			{
				mob.location().send(mob,msg);
				Item I=CMClass.getItem("GenItem");
				I.basePhyStats().setWeight(50);
				I.setName("a magical campfire");
				I.setDisplayText("A roaring magical campfire has been built here.");
				I.setDescription("It consists of magically burning flames, consuming no fuel.");
				I.recoverPhyStats();
				I.setMaterial(RawMaterial.RESOURCE_NOTHING);
				I.setMiscText(I.text());
				Ability B=CMClass.getAbility("Burning");
				I.addNonUninvokableEffect(B);

				mob.location().addItem(I);
				mob.location().showHappens(CMMsg.MSG_OK_ACTION,"Suddenly, a little magical campfire begins burning here.");
				FireLocation=mob.location();
				littleFire=I;
				beneficialAffect(mob,I,asLevel,0);
				mob.location().recoverPhyStats();
			}
		}
		else
			return beneficialWordsFizzle(mob,null,"<S-NAME> chant(s) for fire, but nothing happens.");

		// return whether it worked
		return success;
	}
}
