package com.planet_ink.coffee_mud.Abilities.Skills;
import com.planet_ink.coffee_mud.core.interfaces.*;
import com.planet_ink.coffee_mud.core.*;
import com.planet_ink.coffee_mud.core.collections.*;
import com.planet_ink.coffee_mud.Abilities.interfaces.*;
import com.planet_ink.coffee_mud.Areas.interfaces.*;
import com.planet_ink.coffee_mud.Behaviors.interfaces.*;
import com.planet_ink.coffee_mud.CharClasses.interfaces.*;
import com.planet_ink.coffee_mud.Commands.interfaces.*;
import com.planet_ink.coffee_mud.Common.interfaces.*;
import com.planet_ink.coffee_mud.Exits.interfaces.*;
import com.planet_ink.coffee_mud.Items.interfaces.*;
import com.planet_ink.coffee_mud.Locales.interfaces.*;
import com.planet_ink.coffee_mud.MOBS.interfaces.*;
import com.planet_ink.coffee_mud.Races.interfaces.*;


import java.util.*;

/* 
   Copyright 2000-2011 Bo Zimmerman

   Licensed under the Apache License, Version 2.0 (the "License");
   you may not use this file except in compliance with the License.
   You may obtain a copy of the License at

       http://www.apache.org/licenses/LICENSE-2.0

   Unless required by applicable law or agreed to in writing, software
   distributed under the License is distributed on an "AS IS" BASIS,
   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
   See the License for the specific language governing permissions and
   limitations under the License.
*/
@SuppressWarnings("unchecked")
public class Skill_Arrest extends StdSkill
{
	public String ID() { return "Skill_Arrest"; }
	public String name(){ return "Arrest";}
	public String displayText(){ return "";}
	protected int canAffectCode(){return 0;}
	protected int canTargetCode(){return CAN_MOBS;}
	public int abstractQuality(){return Ability.QUALITY_OK_OTHERS;}
	private static final String[] triggerStrings = {"ARREST"};
	public String[] triggerStrings(){return triggerStrings;}
	public int usageType(){return USAGE_MOVEMENT;}
    public int classificationCode() {   return Ability.ACODE_SKILL|Ability.DOMAIN_LEGAL; }

	public static List<LegalWarrant> getWarrantsOf(MOB target, Area legalA)
	{
        LegalBehavior B=null;
		if(legalA!=null) B=CMLib.law().getLegalBehavior(legalA);
		List<LegalWarrant> warrants=new Vector();
		if(B!=null)
        {
            warrants=B.getWarrantsOf(legalA,target);
			for(int i=warrants.size()-1;i>=0;i--)
			{
			    LegalWarrant W=(LegalWarrant)warrants.get(i);
			    if(W.crime().equalsIgnoreCase("pardoned"))
			        warrants.remove(i);
			}
		}
		return warrants;
	}
	
	public void makePeace(Room R, MOB mob, MOB target)
	{
		if(R==null) return;
		for(int i=0;i<R.numInhabitants();i++)
		{
			MOB inhab=R.fetchInhabitant(i);
			if((inhab!=null)&&(inhab.isInCombat()))
			{
			    if(inhab.getVictim()==mob)
					inhab.makePeace();
			    if(inhab.getVictim()==target)
					inhab.makePeace();
			}
		}
	}
	
	public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel)
	{
		MOB target=this.getTarget(mob,commands,givenTarget);
		if(target==null) return false;
		if((mob==target)&&(!auto))
		{
		    mob.tell("You can not arrest yourself.");
		    return false;
		}

		if(Skill_Arrest.getWarrantsOf(target, CMLib.law().getLegalObject(mob.location().getArea())).size()==0)
		{
		    mob.tell(target.name()+" has no warrants out here.");
		    return false;
		}
		
		// the invoke method for spells receives as
		// parameters the invoker, and the REMAINING
		// command line parameters, divided into words,
		// and added as String objects to a vector.
		if(!super.invoke(mob,commands,givenTarget,auto,asLevel))
			return false;

		if(!auto)
		{
			if(mob.baseWeight()<(target.baseWeight()-450))
			{
				mob.tell(target.name()+" is way to big for you!");
				return false;
			}
		}
		int levelDiff=target.phyStats().level()-(mob.phyStats().level()+(2*super.getXLEVELLevel(mob)));
		if(levelDiff>0)
			levelDiff=levelDiff*3;
		else
			levelDiff=0;
		levelDiff-=(abilityCode()*mob.charStats().getStat(CharStats.STAT_STRENGTH));

		// now see if it worked
		boolean success=proficiencyCheck(mob,(-levelDiff)+(-((target.charStats().getStat(CharStats.STAT_STRENGTH)-mob.charStats().getStat(CharStats.STAT_STRENGTH)))),auto);
		if(success)
		{
			Ability A=CMClass.getAbility("Skill_ArrestingSap");
			if(A!=null)
			{
				A.setProficiency(100);
				A.setAbilityCode(10);
				A.invoke(mob,target,true,0);
			}
			if(CMLib.flags().isSleeping(target))
			{
			    makePeace(mob.location(),mob,target);
				A=target.fetchEffect("Skill_ArrestingSap");
				if(A!=null)A.unInvoke();
				A=CMClass.getAbility("Skill_HandCuff");
				if(A!=null)	A.invoke(mob,target,true,0);
			    makePeace(mob.location(),mob,target);
			    mob.tell("You'll have to PULL "+target.charStats().himher()+" to the judge now before he gets out of the cuffs.");
			}
		}
		else
			return beneficialVisualFizzle(mob,target,"<S-NAME> rear(s) back and attempt(s) to knock <T-NAMESELF> out, but fail(s).");

		// return whether it worked
		return success;
	}
}
