package com.planet_ink.coffee_mud.Abilities.Common;
import com.planet_ink.coffee_mud.core.interfaces.*;
import com.planet_ink.coffee_mud.core.*;
import com.planet_ink.coffee_mud.core.collections.*;
import com.planet_ink.coffee_mud.Abilities.interfaces.*;
import com.planet_ink.coffee_mud.Areas.interfaces.*;
import com.planet_ink.coffee_mud.Behaviors.interfaces.*;
import com.planet_ink.coffee_mud.CharClasses.interfaces.*;
import com.planet_ink.coffee_mud.Commands.interfaces.*;
import com.planet_ink.coffee_mud.Common.interfaces.*;
import com.planet_ink.coffee_mud.Exits.interfaces.*;
import com.planet_ink.coffee_mud.Items.interfaces.*;
import com.planet_ink.coffee_mud.Locales.interfaces.*;
import com.planet_ink.coffee_mud.MOBS.interfaces.*;
import com.planet_ink.coffee_mud.Races.interfaces.*;

import java.util.*;

/* 
   Copyright 2000-2011 Bo Zimmerman

   Licensed under the Apache License, Version 2.0 (the "License");
   you may not use this file except in compliance with the License.
   You may obtain a copy of the License at

       http://www.apache.org/licenses/LICENSE-2.0

   Unless required by applicable law or agreed to in writing, software
   distributed under the License is distributed on an "AS IS" BASIS,
   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
   See the License for the specific language governing permissions and
   limitations under the License.
*/

@SuppressWarnings("unchecked")
public class Speculate extends CommonSkill
{
	public String ID() { return "Speculate"; }
	public String name(){ return "Speculating";}
	private static final String[] triggerStrings = {"SPECULATE","SPECULATING"};
	public String[] triggerStrings(){return triggerStrings;}
    public int classificationCode() {   return Ability.ACODE_COMMON_SKILL|Ability.DOMAIN_NATURELORE; }

	protected boolean success=false;
	public Speculate()
	{
		super();
		displayText="You are speculating...";
		verb="speculating";
	}

	public boolean tick(Tickable ticking, int tickID)
	{
		if((affected!=null)&&(affected instanceof MOB)&&(tickID==Tickable.TICKID_MOB))
		{
			MOB mob=(MOB)affected;
			if(tickUp==6)
			{
				if(success==false)
				{
					StringBuffer str=new StringBuffer("Your speculate attempt failed.\n\r");
					commonTell(mob,str.toString());
					unInvoke();
				}

			}
		}
		return super.tick(ticking,tickID);
	}

	public void unInvoke()
	{
		if(canBeUninvoked())
		{
			if((affected!=null)&&(affected instanceof MOB))
			{
				MOB mob=(MOB)affected;
				Room room=mob.location();
				if((success)&&(!aborted)&&(room!=null))
				{
					int resource=room.myResource()&RawMaterial.RESOURCE_MASK;
					if(RawMaterial.CODES.IS_VALID(resource))
					{
						StringBuffer str=new StringBuffer("");
						String resourceStr=RawMaterial.CODES.NAME(resource);
						str.append("You think this spot would be good for "+resourceStr.toLowerCase()+".\n\r");
						for(int d=Directions.NUM_DIRECTIONS()-1;d>=0;d--)
						{
							Room room2=room.getRoomInDir(d);
							if((room2!=null)
							&&(room.getExitInDir(d)!=null)
							&&(room.getExitInDir(d).isOpen()))
							{
								resource=room2.myResource()&RawMaterial.RESOURCE_MASK;
								if(RawMaterial.CODES.IS_VALID(resource))
								{
									resourceStr=RawMaterial.CODES.NAME(resource);
									str.append("There looks like "+resourceStr.toLowerCase()+" "+Directions.getInDirectionName(d)+".\n\r");
								}
							}
						}
						commonTell(mob,str.toString());
					}
					else
						commonTell(mob,"You don't find any good resources around here.");
				}
			}
		}
		super.unInvoke();
	}


	public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel)
	{
		verb="speculating";
		success=false;
		if(!super.invoke(mob,commands,givenTarget,auto,asLevel))
			return false;
		if(proficiencyCheck(mob,0,auto))
			success=true;
		int duration=getDuration(45,mob,1,10);
		CMMsg msg=CMClass.getMsg(mob,null,this,CMMsg.MSG_NOISYMOVEMENT,"<S-NAME> start(s) speculating on this area.");
		if(mob.location().okMessage(mob,msg))
		{
			mob.location().send(mob,msg);
			beneficialAffect(mob,mob,asLevel,duration);
		}
		return true;
	}
}
